Immersive Tagging (Point at Things)
Enables a pointing animation when tagging enemies or manually triggering a keybind, available exclusively in first-person perspective for players.
Rights or credit issue? Send a removal or correction notice.
Enables a pointing animation when tagging enemies or manually triggering a keybind, available exclusively in first-person perspective for players.
Rights or credit issue? Send a removal or correction notice.
Play a pointing animation when tagging an enemy. The animation can be bound to a specific keybind to point at any object.
This mod functions only in first-person view and is visible exclusively to the local player. It is not visible to other players to comply with Fatshark's modding policy. The mod works on any character in any mission, excluding the Ogryn. It is compatible with the lobby if the Perspectives mod is used to enable first-person view.
The following weapons have broken animations and are currently disabled: Zealot's Relic Blade, Hive Scum's Dual Stub Pistols, Dual Auto Pistols, Bone Saw, and Rocket Launcher. The mod reuses the Arbitrator's Remote Detonation animation without the explosion. It does not work for Ogryn as the animation was not implemented for non-human sized characters, nor is there a third-person version of the animation available.